So make sure you balance purchasing o2 canisters and food with how many crew members you run with. Your air and food go down based on how much crew you have ( I think) I am up to 8 people and both air and food go down pretty quick. The devs are very active on the steam forums and seem determined to improve controls and bug fixes. I'll still finish it at least once, but my hopes were higher.ĭirk13: As others have said the game is finished. My position not being shown on the map doesn't help either. I found the blueberries, found the home base (why is it not marked on the map? Not important enough?), but couldn't find any shipwrecks to harvest the rest. Collecting some spare parts from ships destroyed long ago in a battle, and blueberries. And I'm currently at a loss what I'm supposed to be doing next. The submarine controls feel weird, even after few hours I still sometimes try to accelerate by holding forward key. The air is tolerable mechanics but still adds too much pressure for my taste. I was a bit underwhelmed myself, but more with some choices they made, I didn't see any bugs. You'd get the same product if you waited until official release. The game never was sold as in-dev here, it was a preorder and now it is considered finished. And it has nothing to do with being beta or early access. This is clearly intentional, they likely wanted to add some pressure or roguelike elements. And loot pods (almost anything you can dock with). Shooting down ships and taking their air for example. There are lots of things to refill the air when you are on expedition. Problem with breathable air is harsh at the start, once you get to 5+ air tanks it becomes much easier to deal with. But so? Can't help with the graphics trouble, my comp handles it well enough. Would this be a demo, then i would say, ok, doesn´t matter. When buying a game, i want a finished one. I am not a guinea pig, i have better things to do then to spend my spare time as a free game tester. This "experiment" teached me once again to step back from this "Early access" - experiments. But to limitize the air to about 3 minutes (realtime) its a bit fucked up, or what was this? Air! You have limited air, what i do understand. Its extremly bad, when you try to fight! Nearly got shot down, because i lost complete control for some time. One moment you try to make a turn to the requested direction, the next one you are way too far from it again. its lagging! even on lowest grafic adjustments its difficult to get a straight view. Dessoul: Just had to learn, that i should always lissen to my stomach and
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